Model Member List
This is the complete list of members for Model, including all inherited members.| AddChild(Entity *child) | Entity | |
| Attach() | Model | |
| bodies | Model | [protected] |
| children | Entity | |
| controllers | Model | [protected] |
| CreateBody() | Model | |
| CreateJoint(Joint::Type type) | Model | |
| Entity(Entity *parent=NULL) | Entity | |
| Fini() | Model | |
| FiniChild() | Model | [inline, protected, virtual] |
| GetBody() | Model | |
| GetCanonicalBody() | Model | |
| GetChildren() | Entity | |
| GetId() const | Entity | |
| GetInitPose() const | Model | |
| GetJoint(std::string name) | Model | |
| GetName() const | Entity | |
| GetParent() const | Entity | |
| GetParentId() const | Entity | |
| GetPose() const | Model | |
| GetSceneNode() const | Entity | |
| GetType() const | Model | |
| GetXMLConfigNode() const | Model | |
| Init() | Model | |
| InitChild() | Model | [inline, protected, virtual] |
| IsStatic() const | Entity | |
| joints | Model | [protected] |
| Load(XMLConfigNode *node) | Model | |
| LoadChild(XMLConfigNode *) | Model | [inline, protected, virtual] |
| Model() | Model | |
| operator==(const Entity &ent) | Entity | |
| parent | Entity | [protected] |
| Reset() | Model | |
| sceneNode | Entity | [protected] |
| SetInitPose(const Pose3d &pose) | Model | |
| SetName(const std::string &name) | Entity | |
| SetParent(Entity *parent) | Entity | |
| SetPose(const Pose3d &pose) | Model | |
| SetSceneNode(Ogre::SceneNode *sceneNode) | Entity | |
| SetStatic(bool s) | Entity | |
| SetType(const std::string &type) | Model | |
| SetXMLConfigNode(XMLConfigNode *node) | Model | |
| spaceId | Entity | |
| Update(UpdateParams ¶ms) | Model | |
| UpdateChild() | Model | [inline, protected, virtual] |
| ~Entity() | Entity | [virtual] |
| ~Model() | Model | [virtual] |