Gazebo

Body Member List

This is the complete list of members for Body, including all inherited members.

AddChild(Entity *child)Entity
AttachGeom(Geom *geom)Body
Body(Entity *parent, dWorldID worldId)Body
childrenEntity
Entity(Entity *parent=NULL)Entity
Fini()Body
GetChildren()Entity
GetCoMPose() const Body
GetId() const Body
GetName() const Entity
GetParent() const Entity
GetParentId() const Entity
GetPose() const Body
GetPosition() const Body
GetRotation() const Body
GetSceneNode() const Entity
Init()Body [virtual]
IsStatic() const Entity
Load(XMLConfigNode *node)Body [virtual]
operator==(const Entity &ent)Entity
parentEntity [protected]
sceneNodeEntity [protected]
SetEnabled(bool enable) const Body
SetGravityMode(bool mode)Body
SetName(const std::string &name)Entity
SetParent(Entity *parent)Entity
SetPose(const Pose3d &pose)Body
SetPosition(const Vector3 &pos)Body
SetRotation(const Quatern &rot)Body
SetSceneNode(Ogre::SceneNode *sceneNode)Entity
SetStatic(bool s)Entity
spaceIdEntity
Update(UpdateParams &params)Body [virtual]
UpdateCoM()Body
~Body()Body [virtual]
~Entity()Entity [virtual]


Last updated Aug 04 2007