Gazebo

OgreFrameListener.hh

00001 /*
00002  *  Gazebo - Outdoor Multi-Robot Simulator
00003  *  Copyright (C) 2003  
00004  *     Nate Koenig & Andrew Howard
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 /* Desc: OGRE frame listener
00022  * Author: Nate Koenig
00023  * Date: 13 Feb 2006
00024  * SVN: $Id: OgreFrameListener.hh 156 2007-11-26 20:26:57Z natepak $
00025  */
00026 
00027 #ifndef OGREFRAMELISTENER_HH
00028 #define OGREFRAMELISTENER_HH
00029 
00030 #include <OgreFrameListener.h>
00031 //#include <OgreEventListeners.h>
00032 #include <Ogre.h>
00033 
00034 
00035 namespace Ogre
00036 {
00037   class EventProcessor;
00038   class InputReader;
00039   class MouseEvent;
00040   class RaySceneQuery;
00041 }
00042 
00043 namespace gazebo
00044 {
00045   
00046   class OgreAdaptor;
00047  
00049   class OgreFrameListener : public Ogre::FrameListener//, public Ogre::WindowEventListener
00050   {
00052     public: OgreFrameListener();
00053 
00055     public: virtual ~OgreFrameListener();
00056  
00058     public: virtual bool frameStarted( const Ogre::FrameEvent &evt);
00059 
00061     public: virtual bool frameEnded( const Ogre::FrameEvent &evt);
00062   
00063     private: Ogre::Vector3 directionVec;
00064   
00065     private: float moveAmount;
00066     private: float moveScale;
00067     private: float rotateAmount;
00068   
00069   };
00070 
00071 }
00072 #endif

Last updated Aug 04 2007