Gazebo

GuiFactory.hh

00001 /*
00002  *  Gazebo - Outdoor Multi-Robot Simulator
00003  *  Copyright (C) 2003  
00004  *     Nate Koenig & Andrew Howard
00005  *
00006  *  This program is free software; you can redistribute it and/or modify
00007  *  it under the terms of the GNU General Public License as published by
00008  *  the Free Software Foundation; either version 2 of the License, or
00009  *  (at your option) any later version.
00010  *
00011  *  This program is distributed in the hope that it will be useful,
00012  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  *  GNU General Public License for more details.
00015  *
00016  *  You should have received a copy of the GNU General Public License
00017  *  along with this program; if not, write to the Free Software
00018  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00019  *
00020  */
00021 /*
00022  * Desc: Factory for creating a gui
00023  * Author: Andrew Howard
00024  * Date: 18 May 2003
00025  * SVN info: $Id: GuiFactory.hh 123 2007-09-19 20:36:14Z natepak $
00026  */
00027 
00028 #ifndef GUIFACTORY_HH
00029 #define GUIFACTORY_HH
00030 
00031 #include <string>
00032 #include <map>
00033 
00034 namespace gazebo
00035 {
00036 
00037   // Forward declarations
00038   class Gui;
00039 
00040   // Prototype for gui factory functions
00041   typedef Gui* (*GuiFactoryFn) (int x, int y, int w, int h, const std::string &label);
00042 
00044   class GuiFactory
00045   {
00047     public: static void RegisterAll();
00048 
00050     public: static void RegisterGui(std::string type, std::string  classname,
00051                 GuiFactoryFn factoryfn);
00052 
00055     public: static Gui *NewGui(const std::string &classname, int x, int y, int w, int h, const std::string &label);
00056 
00058     private: static std::map<std::string, GuiFactoryFn> guis;
00059   };
00060 
00061 
00067 #define GZ_REGISTER_STATIC_GUI(name, classname) \
00068   Gui *New##classname(int x, int y, int w, int h, const std::string &label) \
00069   { \
00070     return new classname(x, y, w, h, label); \
00071   } \
00072   void Register##classname() \
00073   {\
00074     GuiFactory::RegisterGui("static", name, New##classname);\
00075   }
00076 
00077 }
00078 
00079 #endif

Last updated Aug 04 2007