Body Member List
This is the complete list of members for
Body, including all inherited members.
| AddForce(double x, double y, double z) | Body | |
| AddForceAtPos(double x, double y, double z, double pos_x, double pos_y, double pos_z) | Body | |
| AddForceAtRelPos(double x, double y, double z, double pos_x, double pos_y, double pos_z) | Body | |
| AddRelForce(double x, double y, double z) | Body | |
| AddRelTorque(double x, double y, double z) | Body | |
| AddTorque(double x, double y, double z) | Body | |
| BaseGeom class | Body | [friend] |
| Body(const World *world, const char *bodyName=NULL, bool dummy=false) | Body | |
| bodyId | Body | [protected] |
| bodyName | Body | |
| Camera class | Body | [friend] |
| dummyPose | Body | [protected] |
| Enable(bool enable) | Body | |
| Geom class | Body | [friend] |
| GetAngularVel(void) const | Body | |
| GetBodyId() const | Body | |
| GetCoMPose(void) const | Body | |
| GetForce(void) | Body | |
| GetGeoms() | Body | [inline] |
| GetGravityMode() | Body | |
| GetLinearVel(void) const | Body | |
| GetNumGeoms() | Body | [inline] |
| GetPose(void) const | Body | |
| GetPosition(void) const | Body | |
| GetRotation(void) const | Body | |
| GetSpaceId() const | Body | |
| GetTorque(void) | Body | |
| mass | Body | [protected] |
| Render(int pass, RenderOptions *renderOpt) | Body | |
| SetAngularVel(GzVector vel) | Body | |
| SetFiniteRotationAxis(double x, double y, double z) | Body | |
| SetFiniteRotationMode(int mode) | Body | |
| SetForce(GzVector f) | Body | |
| SetGravityMode(bool enabled) | Body | |
| SetLinearVel(GzVector vel) | Body | |
| SetPickId(GLuint id) | Body | |
| SetPose(GzPose pose) | Body | |
| SetPosition(GzVector pos) | Body | |
| SetRotation(GzQuatern rot) | Body | |
| SetTorque(double x, double y, double z) | Body | |
| UpdateCoM() | Body | |
| worldId | Body | [protected] |
| ~Body() | Body | [virtual] |
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Last updated 12 September 2005 21:38:45
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