FrustrumGeom Class Reference
Geom for camera frustrums. More...
#include <FrustrumGeom.hh>
Inheritance diagram for FrustrumGeom:
Public Member Functions | |
FrustrumGeom (Body *body, dSpaceID spaceId, double aspect, double nearClip, double farClip) | |
Constructor. | |
virtual | ~FrustrumGeom () |
Destructor. | |
void | SetFOV (double fov) |
Set the horizontal field of view. | |
virtual void | Render (RenderOptions *opt) |
Render the geom (GL). |
Detailed Description
Geom for camera frustrums.The frustrum geom is used mainly for debugging purposes, to show a camera field of view. It will also project the camera image back into the world, so that, for example, a GUI camera can see what is visible to a regular camera sensor.
Constructor & Destructor Documentation
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Constructor.
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Destructor.
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Member Function Documentation
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Set the horizontal field of view.
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Render the geom (GL).
Reimplemented from Geom. |
The documentation for this class was generated from the following files: