The device proxy provides a `generic' interface to the functionality that is shared by all devices (i.e., a base class, in OOP parlance). This proxy can be accessed through the info element present in each of the device proxies. In general, this proxy should not be used directly.
struct playerc_device_t : Generic device info.
Pointer to the client proxy.
|int code, index;|
Device code, index.
The driver name.
The subscribe flag is non-zero if the device has been successfully subscribed (read-only).
Data timestamp, i.e., the time at which the data was generated (s).
Freshness flag. Set to 1 whenever data is dispatched to this proxy. Useful with the mclient, but the user must manually set it to 0 after using the data