Graphical User Interface

The graphical user interface allows the user to navigate through the world, and recieve information about the simulation.

Movement and Other Controlls

Movement through the world is accomplished via a combination of the mouse and keyboard. The mouse is used to free-look when when left mouse button is pressed. Only the pitch and yaw of the camera is controllable.

Translation through the world is accomplished using the W,A,S,D,Q,E keys:

Other key bindings:



Gazebo Heads Up Display

Last updated Aug 04 2007