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RayGeom Member List

This is the complete list of members for RayGeom, including all inherited members.

BaseGeom(dSpaceID spaceId)BaseGeom
bodyBaseGeom
bodyMassBaseGeom [protected]
colorAmbientGeom [protected]
colorDiffuseGeom [protected]
colorEmissionGeom [protected]
colorSpecularGeom [protected]
contactBaseGeom [protected]
dirtyGeom [protected]
fiducialGeom [protected]
Geom(dSpaceID spaceId)Geom
geomIdBaseGeom [protected]
geomMassBaseGeom [protected]
Get(GzVector *pos, GzVector *dir)RayGeom
GetAmbientColor() const Geom
GetBodyMassMatrix()BaseGeom
GetBounce() const BaseGeom
GetDiffuseColor() const Geom
GetFiducial() const Geom
GetGeomId() const BaseGeom
GetLaser() const Geom
GetLength(void) const RayGeom
GetList(int camera, GLuint *listId, RenderOptions *opt)Geom [protected]
GetPickId() const Geom
GetPose() const BaseGeom
GetRelativePose() const RayGeom [virtual]
GetRetro() const Geom
GetShininess() const Geom
GetSlip1() const BaseGeom
GetSlip2() const BaseGeom
GetSpecularColor() const Geom
GetTransId() const BaseGeom
GetTransparency() const Geom
HasSkin()Geom [inline]
HasSkinNull()Geom [inline]
laserGeom [protected]
pickGeom [protected]
placeableGeomBaseGeom
PostRender(RenderOptions *opt)Geom [virtual]
PreRender(RenderOptions *opt)Geom [virtual]
RayGeom(Body *body, const dSpaceID space)RayGeom
RayProximity classRayGeom [friend]
Render(RenderOptions *opt)RayGeom [virtual]
renderOrderGeom
RenderSkin(RenderOptions *opt)Geom
retroGeom [protected]
Set(GzVector pos, GzVector dir)RayGeom
SetAmbientColor(const GzColor &color)Geom
SetBounce(double bounce)BaseGeom
SetCategoryBits(uint bits)BaseGeom
SetCollideBits(uint bits)BaseGeom
SetColor(const GzColor &color)Geom
SetDiffuseColor(const GzColor &color)Geom
SetEmissionColor(const GzColor &color)Geom
SetExtraRotation(GzQuatern rot)BaseGeom [protected]
SetFiducial(int id)Geom
SetFriction(double mu1, double mu2)BaseGeom
SetGeom(Body *body, dGeomID geomId, dMass *mass, bool placeable)BaseGeom
SetHardness(double kp, double kd)BaseGeom
SetLaser(float num)Geom
SetLength(const double len)RayGeom
SetList(int camera, GLuint listId, RenderOptions opt)Geom [protected]
SetMass(double m)BaseGeom
SetPickId(GLuint id)Geom
SetPolygonMode(const char *mode)Geom
SetRelativePose(GzPose pose, bool updateCoM=true)RayGeom [virtual]
SetRelativePosition(GzVector pos)BaseGeom
SetRelativeRotation(GzQuatern rot)BaseGeom
SetRetro(float num)Geom
SetShadeModel(const char *mode)Geom
SetShininess(float num)Geom
SetSkinFile(const char *filename)Geom
SetSkinNull(bool enable)Geom [inline]
SetSkinPose(GzPose pose)Geom
SetSkinScale(GzVector scale)Geom
SetSlip1(double slip)BaseGeom
SetSlip2(double slip)BaseGeom
SetSpecularColor(const GzColor &color)Geom
SetTexture2D(int width, int height, const uint8_t *data)Geom
SetTexture2DFile(const char *filename)Geom
SetTexture2DSize(GzVector size)Geom
SetTransparency(bool enable)Geom
shininessGeom [protected]
spaceIdBaseGeom [protected]
textureImageGeom [protected]
textureSizeGeom [protected]
transIdBaseGeom [protected]
transparencyGeom [protected]
World classBaseGeom [friend]
~BaseGeom()BaseGeom [virtual]
~Geom()Geom [virtual]
~RayGeom()RayGeom [virtual]


Last updated 12 September 2005 21:38:45