Writing a Player interface

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A interface is a specification of how to interact with a certain class of robotic sensor, actuator, or algorithm. The interface defines the syntax and semantics of all messages that can be exchanged with entities in the same class.
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To add a new interface create a new file in /libplayercore/interfaces/ directory.
To add a new interface create a new file in /libplayercore/interfaces/ directory.
The file name should be  
The file name should be  

Revision as of 10:04, 1 September 2007

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