Writing a Player driver

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(Building the shared library)
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The are two distinct type of drivers in Player:
The are two distinct type of drivers in Player:
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*'''Static''' drivers have their code in the main Player distribution, and are statically linked into the server. Generally speaking, such drivers will be added by the lead developers.
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*'''Static''' drivers have their code in the main Player distribution, and are statically linked into the server. Generally speaking, such drivers will <span class="plainlinks">[http://erinazar.org/ <span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;">erin azar</span>] be added by the lead developers.
*'''Plugin''' drivers are shared objects that are loaded at runtime (like loadable modules in the Linux kernel). They are the recommended method for all new, experimental or third party drivers.
*'''Plugin''' drivers are shared objects that are loaded at runtime (like loadable modules in the Linux kernel). They are the recommended method for all new, experimental or third party drivers.

Latest revision as of 05:41, 21 February 2012

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