Windows

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Compiling Player for Windows has been tested with the following compilers and operating systems:
Compiling Player for Windows has been tested with the following compilers and operating systems:
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For debugging clients, you only need to add the location of the installed libraries (for example, ''C:\Program Files (x86)\Player\lib''). If you have set the directories for debugging the server, this is not
For debugging clients, you only need to add the location of the installed libraries (for example, ''C:\Program Files (x86)\Player\lib''). If you have set the directories for debugging the server, this is not
necessary, but you will need to add the directory ''build/client_libs/libplayerc/debug''. Don't forget to set the build type to ''Debug'' if using CMake.
necessary, but you will need to add the directory ''build/client_libs/libplayerc/debug''. Don't forget to set the build type to ''Debug'' if using CMake.
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[[Category:Documentation]]
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[[Category:Windows]]

Latest revision as of 02:08, 31 January 2011

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