Cross Compile Player with Openembedded and BitBake

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Special thanks to Ash Charles, Geoffrey Biggs and Rich Mattes who helped me getting this working.
Special thanks to Ash Charles, Geoffrey Biggs and Rich Mattes who helped me getting this working.
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If you want Gearbox with your player, start [http://playerstage.sourceforge.net/wiki/Cross_Compile_Player_with_Gearbox here]
 
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[http://docs.openembedded.org/usermanual/usermanual.html#recipes_introduction OE tutorial]
[http://docs.openembedded.org/usermanual/usermanual.html#recipes_introduction OE tutorial]
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'''If you want Gearbox with your player, you must install gearbox first [http://playerstage.sourceforge.net/wiki/Cross_Compile_Player_with_Gearbox here]
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'''
'''Player Recipe'''
'''Player Recipe'''
The following recipe will cross-compile player and package it. You will need to save it as a .bb file in your recipes directory, which you should have created from the setting up a build environment.
The following recipe will cross-compile player and package it. You will need to save it as a .bb file in your recipes directory, which you should have created from the setting up a build environment.
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See below for explanation
See below for explanation

Revision as of 06:18, 2 February 2010

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