Cross Compile Player with Openembedded and BitBake

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(New page: The following is a simple guide on how to cross compile player using bitBake and Openembedded(OE) tools. The author of this guide is new to Openembedded, bitBake and cross compiling in ge...)
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The ''FILES_${PN}'' line tells bitBake what files you want to be packaged
The ''FILES_${PN}'' line tells bitBake what files you want to be packaged
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now install the package on you embedded machine
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If you want to get gearbox with player hit [http://playerstage.sourceforge.net/wiki/Cross_Compile_Player_with_Gearbox continue]

Revision as of 03:57, 2 February 2010

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