Cross Compile Player with Gearbox

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Note that autotools is now inherited. autotools is very important as it installs the pkgconfig files to the staging directory so that when you install player afterwords, player can find the drivers.  
Note that autotools is now inherited. autotools is very important as it installs the pkgconfig files to the staging directory so that when you install player afterwords, player can find the drivers.  
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To enable more of the features, add the appropriate DEPENDS and change the options in the CMake section.  For further explanation on the recipe refer to the [[Cross Compile Player with Openembedded and bitBake | Player Recipe]]  
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To enable more of the features, add the appropriate DEPENDS and change the options in the CMake section.  For further explanation on the recipe refer to the [[Cross Compile Player with Openembedded and BitBake | Player Recipe]]  
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Once you have installed and packaged gearbox, edit the [[Cross Compile Player with Openembedded and bitBake | Player Recipe]] and add gearbox to Player's DEPENDS section.  Then, edit Player's CMake commands to the relevant drivers turned on. From there, you can install the Player and Gearbox packages on your embedded machine.
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Once you have installed and packaged gearbox, edit the [[Cross Compile Player with Openembedded and BitBake | Player Recipe]] and add gearbox to Player's DEPENDS section.  Then, edit Player's CMake commands to the relevant drivers turned on. From there, you can install the Player and Gearbox packages on your embedded machine.
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[[Category:Documentation]]
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[[Category:Tutorials]]

Latest revision as of 00:05, 31 January 2011

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