Stage User Guide
Detailed DescriptionStage is a provides a virtual world populated by mobile robots and sensors, along with various objects for the robots to sense and manipulate. It is usually used to provide simulated devices to the Player robot server, but it can also be used as a stand-alone robot simulation library.
Note: Some models from previous versions may not yet be available in this release (e.g. bumpers), but we're working on them. Let us know which ones you need.
Player also contains several useful 'virtual devices'; including some sensor pre-processing or sensor-integration algorithms that help you to rapidly build powerful robot controllers. These are easy to use with Stage.
Many patches and bug reports have been contributed by users around the world.
Stage is part of the Player/Stage Project, a community effort to develop Free Software tools for robotics research. Stage is free to use, modify and redistribute under the terms of the GNU General Public License.
Brian Gerkey, Richard T. Vaughan and Andrew Howard. "The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems" Proceedings of the 11th International Conference on Advanced Robotics, pages 317-323, Coimbra, Portugal, June 2003 (ICAR'03).
[gzipped postscript] [pdf]
Please help us keep track of what's being used out there by correctly naming the Player/Stage components you use. Player used on its own is called "Player". Player and Stage used together are referred to as "the Player/Stage system" or just "Player/Stage". When libstage is used without Player, it's just called "Stage". When Player is used with its 3D ODE-based simulation backend, Gazebo, it's called Player/Gazebo. Gazebo without Player is just "Gazebo". All this software is part of the "Player/Stage Project".
- NSERC (Canada)
- Simon Fraser University (Canada)
- DARPA (USA)
- NASA (USA)
- NSF (USA)
"All the world's a stage" "And all the men and women merely players"
from "As You Like It" by William Shakespeare.
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