playerc_sonar_t Struct Reference

Sonar proxy data. More...

#include <playerc.h>

Collaboration diagram for playerc_sonar_t:
Collaboration graph

Detailed Description

Sonar proxy data.

Public Attributes

playerc_device_t info
 Device info; must be at the start of all device structures. More...
 
int pose_count
 Number of pose values. More...
 
player_pose3d_tposes
 Pose of each sonar relative to robot (m, m, radians). More...
 
int scan_count
 Number of points in the scan. More...
 
double * scan
 Scan data: range (m). More...
 

Member Data Documentation

◆ info

playerc_device_t playerc_sonar_t::info

Device info; must be at the start of all device structures.

◆ pose_count

int playerc_sonar_t::pose_count

Number of pose values.

Referenced by PlayerCc::SonarProxy::GetPoseCount().

◆ poses

player_pose3d_t* playerc_sonar_t::poses

Pose of each sonar relative to robot (m, m, radians).

This structure is filled by calling playerc_sonar_get_geom().

Referenced by PlayerCc::SonarProxy::GetPose().

◆ scan

double* playerc_sonar_t::scan

Scan data: range (m).

Referenced by PlayerCc::SonarProxy::GetScan().

◆ scan_count

int playerc_sonar_t::scan_count

Number of points in the scan.

Referenced by PlayerCc::SonarProxy::GetCount(), and PlayerCc::SonarProxy::GetScan().


The documentation for this struct was generated from the following file: