player_segment Struct Reference

A line segment, used to construct vector-based maps. More...

#include <player.h>

List of all members.


Detailed Description

A line segment, used to construct vector-based maps.

Public Attributes

double x0
 Endpoints [m].
double y0
 Endpoints [m].
double x1
 Endpoints [m].
double y1
 Endpoints [m].

The documentation for this struct was generated from the following file: