player_joystick_data Struct Reference

Data: state (PLAYER_JOYSTICK_DATA_STATE) More...

#include <player_interfaces.h>

List of all members.


Detailed Description

Data: state (PLAYER_JOYSTICK_DATA_STATE)

The joystick data packet, which contains the current state of the joystick

Public Attributes

int32_t pos [8]
 Current joystick position X, Y and Yaw (unscaled)
int32_t scale [8]
 Scaling factors for X, Y and Yaw --- not using these yet.
uint32_t buttons
 Button states (bitmask)
uint32_t axes_count
 Nunber of axes.

The documentation for this struct was generated from the following file: