Joystick control. More...

Detailed Description

Joystick control.

The joystick interface provides access to the state of a joystick. It allows another driver or a (possibly off-board) client to read and use the state of a joystick.

#define PLAYER_JOYSTICK_DATA_STATE   1
 Data subtype: state.
 
typedef struct player_joystick_data player_joystick_data_t
 Data: state (PLAYER_JOYSTICK_DATA_STATE) More...
 

Typedef Documentation

◆ player_joystick_data_t

Data: state (PLAYER_JOYSTICK_DATA_STATE)

The joystick data packet, which contains the current state of the joystick