PlayerCc::SpeechRecognitionProxy Class Reference

The SpeechRecognition proxy provides access to a speech_recognition device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::SpeechRecognitionProxy:
Collaboration diagram for PlayerCc::SpeechRecognitionProxy:

List of all members.


Detailed Description

The SpeechRecognition proxy provides access to a speech_recognition device.

Public Member Functions

 SpeechRecognitionProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 ~SpeechRecognitionProxy ()
 Destructor.
std::string GetWord (uint32_t aWord) const
 Accessor method for getting speech recognition data i.e. words.
uint32_t GetCount (void) const
 Gets the number of words.
std::string operator[] (uint32_t aWord)
 Word access operator.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_speechrecognition_tmDevice
 libplayerc data structure

Member Function Documentation

std::string PlayerCc::SpeechRecognitionProxy::operator[] ( uint32_t  aWord) [inline]

Word access operator.

This operator provides an alternate way of access the speech recognition data.


The documentation for this class was generated from the following file: