PlayerCc::Graphics3dProxy Class Reference

The Graphics3dProxy class is used to draw simple graphics into a rendering device provided by Player using the graphics3d interface. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::Graphics3dProxy:
Collaboration diagram for PlayerCc::Graphics3dProxy:

List of all members.


Detailed Description

The Graphics3dProxy class is used to draw simple graphics into a rendering device provided by Player using the graphics3d interface.

Public Member Functions

 Graphics3dProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 ~Graphics3dProxy ()
 Destructor.
void Color (player_color_t col)
 Set the current pen color.
void Color (uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
 Set the current pen color.
void Clear (void)
 Clear the drawing area.
void Draw (player_graphics3d_draw_mode_t mode, player_point_3d_t pts[], int count)
 Draw a set of verticies.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_graphics3d_tmDevice

The documentation for this class was generated from the following file: