PlayerCc::ActArrayProxy Member List

This is the complete list of members for PlayerCc::ActArrayProxy, including all inherited members.

ActArrayProxy(PlayerClient *aPc, uint32_t aIndex=0)PlayerCc::ActArrayProxy
ClientProxy(PlayerClient *aPc, uint32_t aIndex) (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
connection_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
ConnectReadSignal(T aSubscriber)PlayerCc::ClientProxyinline
DisconnectReadSignal(connection_t aSubscriber)PlayerCc::ClientProxyinline
GetActuatorData(uint32_t aJoint) constPlayerCc::ActArrayProxy
GetActuatorGeom(uint32_t aJoint) constPlayerCc::ActArrayProxy
GetBaseOrientation(void) constPlayerCc::ActArrayProxyinline
GetBasePos(void) constPlayerCc::ActArrayProxyinline
GetBoolProp(char *aProperty, bool *aValue)PlayerCc::ClientProxy
GetCount(void) constPlayerCc::ActArrayProxyinline
GetDataTime() constPlayerCc::ClientProxyinline
GetDblProp(char *aProperty, double *aValue)PlayerCc::ClientProxy
GetDriverName() constPlayerCc::ClientProxyinline
GetElapsedTime() constPlayerCc::ClientProxyinline
GetIndex() constPlayerCc::ClientProxyinline
GetInterface() constPlayerCc::ClientProxyinline
GetInterfaceStr() constPlayerCc::ClientProxyinline
GetIntProp(char *aProperty, int32_t *aValue)PlayerCc::ClientProxy
GetPlayerClient() constPlayerCc::ClientProxyinline
GetStrProp(char *aProperty, char **aValue)PlayerCc::ClientProxy
GetVar(const T &aV) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyinlineprotected
GetVarByRef(const T aBegin, const T aEnd, T aDest) const (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyinlineprotected
HasCapability(uint32_t aType, uint32_t aSubtype)PlayerCc::ClientProxy
IsFresh() constPlayerCc::ClientProxyinline
IsValid() constPlayerCc::ClientProxyinline
mClient (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
mDevice (defined in PlayerCc::ActArrayProxy)PlayerCc::ActArrayProxyprivate
mFresh (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
mInfo (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
MoveAtSpeed(uint32_t aJoint, float aSpeed)PlayerCc::ActArrayProxy
MoveAtSpeedMulti(std::vector< float > aSpeed)PlayerCc::ActArrayProxy
MoveHome(int aJoint)PlayerCc::ActArrayProxy
MoveTo(uint32_t aJoint, float aPos)PlayerCc::ActArrayProxy
MoveToMulti(std::vector< float > aPos)PlayerCc::ActArrayProxy
mPc (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotected
NotFresh()PlayerCc::ClientProxy
operator[](uint32_t aJoint)PlayerCc::ActArrayProxyinline
read_signal_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
RequestGeometry(void)PlayerCc::ActArrayProxy
scoped_lock_t typedef (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxy
SetAccelerationConfig(uint32_t aJoint, float aAcc)PlayerCc::ActArrayProxy
SetActuatorCurrent(uint32_t aJoint, float aCurrent)PlayerCc::ActArrayProxy
SetActuatorCurrentMulti(std::vector< float > aCurrent)PlayerCc::ActArrayProxy
SetBoolProp(char *aProperty, bool aValue)PlayerCc::ClientProxy
SetBrakesConfig(bool aVal)PlayerCc::ActArrayProxy
SetDblProp(char *aProperty, double aValue)PlayerCc::ClientProxy
SetIntProp(char *aProperty, int32_t aValue)PlayerCc::ClientProxy
SetPowerConfig(bool aVal)PlayerCc::ActArrayProxy
SetReplaceRule(bool aReplace, int aType=-1, int aSubtype=-1)PlayerCc::ClientProxy
SetSpeedConfig(uint32_t aJoint, float aSpeed)PlayerCc::ActArrayProxy
SetStrProp(char *aProperty, char *aValue)PlayerCc::ClientProxy
Subscribe(uint32_t aIndex) (defined in PlayerCc::ActArrayProxy)PlayerCc::ActArrayProxyprivatevirtual
Unsubscribe() (defined in PlayerCc::ActArrayProxy)PlayerCc::ActArrayProxyprivatevirtual
~ActArrayProxy()PlayerCc::ActArrayProxy
~ClientProxy() (defined in PlayerCc::ClientProxy)PlayerCc::ClientProxyprotectedvirtual