player_laser_data_scanangle Struct Reference

Data: scan (PLAYER_LASER_DATA_SCANANGLE) More...

#include <player_interfaces.h>

List of all members.


Detailed Description

Data: scan (PLAYER_LASER_DATA_SCANANGLE)

The basic laser angle stamped data packet.

Public Attributes

float max_range
 Maximum range [m].
uint32_t ranges_count
 Number of range readings.
float * ranges
 Range readings [m].
uint32_t angles_count
 Number of agle readings.
float * angles
 Angle readings [m].
uint32_t intensity_count
 Number of intensity readings.
uint8_t * intensity
 Intensity readings.
uint32_t id
 A unique, increasing, ID for the scan.

Member Data Documentation

Angle readings [m].

Number of agle readings.

Intensity readings.

Maximum range [m].

Range readings [m].

Number of range readings.


The documentation for this struct was generated from the following file: