player_laser_data Struct Reference

Data: scan (PLAYER_LASER_DATA_SCAN) More...

#include <player_interfaces.h>

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Detailed Description

Data: scan (PLAYER_LASER_DATA_SCAN)

The basic laser data packet.

Public Attributes

float min_angle
 Start and end angles for the laser scan [rad].
float max_angle
 Start and end angles for the laser scan [rad].
float resolution
 Angular resolution [rad].
float max_range
 Maximum range [m].
uint32_t ranges_count
 Number of range readings.
float * ranges
 Range readings [m].
uint32_t intensity_count
 Number of intensity readings.
uint8_t * intensity
 Intensity readings.
uint32_t id
 A unique, increasing, ID for the scan.

Member Data Documentation

Intensity readings.

Start and end angles for the laser scan [rad].

Maximum range [m].

Start and end angles for the laser scan [rad].

Range readings [m].

Number of range readings.

Angular resolution [rad].


The documentation for this struct was generated from the following file: