player_add_replace_rule_req Struct Reference

Configuration request: Add client queue replace rule. More...

#include <player_interfaces.h>

List of all members.


Detailed Description

Configuration request: Add client queue replace rule.

Allows the client to add a replace rule to their server queue. Replace rules define which messages will be replaced when new data arrives. If you are not updating frequently from ther server then the use of replace rules for data packets will stop any queue overflow messages

Each field in the request type corresponds to the equivalent field in the message header use -1 for a dont care value.

Public Attributes

int32_t interf
 Interface to set replace rule for (-1 for wildcard)
int32_t index
 index to set replace rule for (-1 for wildcard)
int32_t type
 message type to set replace rule for (-1 for wildcard), i.e.
int32_t subtype
 message subtype to set replace rule for (-1 for wildcard)
int32_t replace
 Should we replace these messages.

Member Data Documentation

message type to set replace rule for (-1 for wildcard), i.e.

PLAYER_MSGTYPE_DATA


The documentation for this struct was generated from the following file: