libplayerc++

A C++ client library for the player server. More...


Detailed Description

A C++ client library for the player server.

The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.

The core of libplayerc++ is based around the following classes

Be sure to see this example.

Modules

 Proxies
 

The SomethingProxy class is a template for adding new subclasses of ClientProxy.


 libplayerc++ example
 

An example of using libplayerc++.


 Signals & multithreading
 

Boost signal and thread support.


 MultiClient
 

How to easily connect to multiple servers.


 Constants and utility functions
 

Helper functions when using the library.