PlayerCc::WSNProxy Class Reference

The WSNProxy class is used to control a wsn device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::WSNProxy:
Collaboration diagram for PlayerCc::WSNProxy:

List of all members.


Detailed Description

The WSNProxy class is used to control a wsn device.

Public Member Functions

 WSNProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 ~WSNProxy ()
 Destructor.
uint32_t GetNodeType () const
 Get the node's type.
uint32_t GetNodeID () const
 Get the node's ID.
uint32_t GetNodeParentID () const
 Get the node's parent ID.
player_wsn_node_data_t GetNodeDataPacket () const
 Get a WSN node packet.
void SetDevState (int nodeID, int groupID, int devNr, int value)
 Set a WSN device State.
void Power (int nodeID, int groupID, int value)
 Set WSN device Power.
void DataType (int value)
 Set WSN device type.
void DataFreq (int nodeID, int groupID, float frequency)
 Set WSN device frequency.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_wsn_tmDevice

The documentation for this class was generated from the following file: