the Stereo proxy provides access to the stereo device.
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#include <playerc++.h>


Detailed Description
the Stereo proxy provides access to the stereo device.
Public Member Functions | |
| StereoProxy (PlayerClient *aPc, uint32_t aIndex=0) | |
| Constructor. | |
| ~StereoProxy () | |
| Destructor. | |
| void | SaveLeftFrame (const std::string aPrefix, uint32_t aWidth=4) |
| Save the left frame. | |
| void | SaveRightFrame (const std::string aPrefix, uint32_t aWidth=4) |
| Save the right frame. | |
| void | SaveDisparityFrame (const std::string aPrefix, uint32_t aWidth=4) |
| Save the disparity frame. | |
| void | DecompressLeft () |
| decompress the left image | |
| void | DecompressRight () |
| decompress the right image | |
| void | DecompressDisparity () |
| decompress the disparity image | |
| uint32_t | GetLeftDepth () const |
| Left image color depth. | |
| uint32_t | GetRightDepth () const |
| Right image color depth. | |
| uint32_t | GetDisparityDepth () const |
| Disparity image color depth. | |
| uint32_t | GetLeftWidth () const |
| Left image width (pixels) | |
| uint32_t | GetRightWidth () const |
| Right image width (pixels) | |
| uint32_t | GetDisparityWidth () const |
| Disparity image width (pixels) | |
| uint32_t | GetLeftHeight () const |
| Left image height (pixels) | |
| uint32_t | GetRightHeight () const |
| Right image height (pixels) | |
| uint32_t | GetDisparityHeight () const |
| Disparity image height (pixels) | |
| uint32_t | GetLeftFormat () const |
| Image format Possible values include. | |
| uint32_t | GetRightFormat () const |
| Image format Possible values include. | |
| uint32_t | GetDisparityFormat () const |
| Image format Possible values include. | |
| uint32_t | GetLeftImageSize () const |
| Size of the left image (bytes) | |
| uint32_t | GetRightImageSize () const |
| Size of the right image (bytes) | |
| uint32_t | GetDisparityImageSize () const |
| Size of the disparity image (bytes) | |
| void | GetLeftImage (uint8_t *aImage) const |
| Left image data This function copies the image data into the data buffer aImage. | |
| void | GetRightImage (uint8_t *aImage) const |
| Right image data This function copies the image data into the data buffer aImage. | |
| void | GetDisparityImage (uint8_t *aImage) const |
| Disparity image data This function copies the image data into the data buffer aImage. | |
| uint32_t | GetLeftCompression () const |
| Get the left image's compression type Currently supported compression types are: | |
| uint32_t | GetRightCompression () const |
| Get the right image's compression type Currently supported compression types are: | |
| uint32_t | GetDisparityCompression () const |
| Get the disparity image's compression type Currently supported compression types are: | |
| uint32_t | GetCount () const |
| return the point count | |
| player_pointcloud3d_stereo_element_t | GetPoint (uint32_t aIndex) const |
| return a particular point value | |
| player_pointcloud3d_stereo_element_t | operator[] (uint32_t aIndex) const |
| This operator provides an alternate way of access the point data. | |
Private Member Functions | |
| void | Subscribe (uint32_t aIndex) |
| void | Unsubscribe () |
| void | SaveFrame (const std::string aPrefix, uint32_t aWidth, playerc_camera_t aDevice, uint8_t aIndex) |
| Save a frame. | |
| void | Decompress (playerc_camera_t aDevice) |
| Decompress an image. | |
Private Attributes | |
| playerc_stereo_t * | mDevice |
| libplayerc data structure | |
| std::string | mPrefix |
| Default image prefix. | |
| uint32_t | mFrameNo [3] |
| Frame counter for image saving methods. | |
Member Function Documentation
| uint32_t PlayerCc::StereoProxy::GetDisparityCompression | ( | ) | const [inline] |
Get the disparity image's compression type Currently supported compression types are:
| uint32_t PlayerCc::StereoProxy::GetDisparityFormat | ( | ) | const [inline] |
Image format Possible values include.
| void PlayerCc::StereoProxy::GetDisparityImage | ( | uint8_t * | aImage | ) | const [inline] |
Disparity image data This function copies the image data into the data buffer aImage.
The buffer should be allocated according to the width, height, and depth of the image. The size can be found by calling GetDisparityImageSize().
| uint32_t PlayerCc::StereoProxy::GetLeftCompression | ( | ) | const [inline] |
Get the left image's compression type Currently supported compression types are:
| uint32_t PlayerCc::StereoProxy::GetLeftFormat | ( | ) | const [inline] |
Image format Possible values include.
| void PlayerCc::StereoProxy::GetLeftImage | ( | uint8_t * | aImage | ) | const [inline] |
Left image data This function copies the image data into the data buffer aImage.
The buffer should be allocated according to the width, height, and depth of the image. The size can be found by calling GetLeftImageSize().
| uint32_t PlayerCc::StereoProxy::GetRightCompression | ( | ) | const [inline] |
Get the right image's compression type Currently supported compression types are:
| uint32_t PlayerCc::StereoProxy::GetRightFormat | ( | ) | const [inline] |
Image format Possible values include.
| void PlayerCc::StereoProxy::GetRightImage | ( | uint8_t * | aImage | ) | const [inline] |
Right image data This function copies the image data into the data buffer aImage.
The buffer should be allocated according to the width, height, and depth of the image. The size can be found by calling GetRightImageSize().
| player_pointcloud3d_stereo_element_t PlayerCc::StereoProxy::operator[] | ( | uint32_t | aIndex | ) | const [inline] |
This operator provides an alternate way of access the point data.
For example, StereoProxy[0] == StereoProxy.GetPoint(0)
| void PlayerCc::StereoProxy::SaveDisparityFrame | ( | const std::string | aPrefix, |
| uint32_t | aWidth = 4 |
||
| ) | [inline] |
Save the disparity frame.
- aPrefix is the string prefix to name the image.
- aWidth is the number of 0s to pad the image numbering with.
| void PlayerCc::StereoProxy::SaveLeftFrame | ( | const std::string | aPrefix, |
| uint32_t | aWidth = 4 |
||
| ) | [inline] |
Save the left frame.
- aPrefix is the string prefix to name the image.
- aWidth is the number of 0s to pad the image numbering with.
| void PlayerCc::StereoProxy::SaveRightFrame | ( | const std::string | aPrefix, |
| uint32_t | aWidth = 4 |
||
| ) | [inline] |
Save the right frame.
- aPrefix is the string prefix to name the image.
- aWidth is the number of 0s to pad the image numbering with.
The documentation for this class was generated from the following file:

