PlayerCc::SpeechProxy Class Reference

The SpeechProxy class is used to control a speech device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::SpeechProxy:
Collaboration diagram for PlayerCc::SpeechProxy:

List of all members.


Detailed Description

The SpeechProxy class is used to control a speech device.

Use the say method to send things to say.

Public Member Functions

 SpeechProxy (PlayerClient *aPc, uint32_t aIndex=0)
 Constructor.
 ~SpeechProxy ()
 Destructor.
void Say (std::string aStr)
 Send a phrase to say.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_speech_tmDevice

Member Function Documentation

void PlayerCc::SpeechProxy::Say ( std::string  aStr)

Send a phrase to say.

The phrase is an ASCII std::string.


The documentation for this class was generated from the following file: