player_position3d_data Struct Reference
|(x, y, z, roll, pitch, yaw) position [m, m, m, rad, rad, rad] |
|(x, y, z, roll, pitch, yaw) velocity [m, m, m, rad, rad, rad] |
|Are the motors stalled? |
Data: state (PLAYER_POSITION3D_DATA_STATE)
This interface returns data regarding the odometric pose and velocity of the robot, as well as motor stall information.
The documentation for this struct was generated from the following file: