player_localize_get_particles Struct Reference

Request/reply: Get particles. More...

#include <player_interfaces.h>

List of all members.

Public Attributes

player_pose2d_t mean
 The best (?) pose (mm, mm, arc-seconds).
double variance
 The variance of the best (?) pose (mm^2)
uint32_t particles_count
 The number of particles included.
 The particles.

Detailed Description

Request/reply: Get particles.

To get (usually a subset of) the current particle set (assuming the underlying driver uses a particle filter), send a null PLAYER_LOCALIZE_REQ_GET_PARTICLES request.

Member Data Documentation

The best (?) pose (mm, mm, arc-seconds).

Referenced by AdaptiveMCL::ProcessMessage().

The documentation for this struct was generated from the following file:

Last updated 25 May 2011 21:17:00