PlayerCc::Pointcloud3dProxy Class Reference

The Pointcloud3d proxy provides an interface to a pointcloud3d device. More...

#include <playerc++.h>

Inheritance diagram for PlayerCc::Pointcloud3dProxy:
PlayerCc::ClientProxy

List of all members.

Public Member Functions

 Pointcloud3dProxy (PlayerClient *aPc, uint32_t aIndex=0)
 constructor
 ~Pointcloud3dProxy ()
 destructor
uint32_t GetCount () const
 return the point count
player_pointcloud3d_element_t GetPoint (uint32_t aIndex) const
 return a particular scan value
player_pointcloud3d_element_t operator[] (uint32_t aIndex) const
 This operator provides an alternate way of access the scan data.

Private Member Functions

void Subscribe (uint32_t aIndex)
void Unsubscribe ()

Private Attributes

playerc_pointcloud3d_tmDevice

Detailed Description

The Pointcloud3d proxy provides an interface to a pointcloud3d device.


Member Function Documentation

player_pointcloud3d_element_t PlayerCc::Pointcloud3dProxy::operator[] ( uint32_t  aIndex) const [inline]

This operator provides an alternate way of access the scan data.

For example, SonarProxy[0] == SonarProxy.GetRange(0)


The documentation for this class was generated from the following file:

Last updated 25 May 2011 21:17:00