player_graphics3d_cmd_rotate Struct Reference
Detailed DescriptionCommand: Rotate coordinate system (PLAYER_GRAPHICS3D_CMD_ROTATE) Rotate the current coordinate system by a given angle around the given vector.
|angle to rotate in radians |
|x component of the vector around which we rotate |
|y component of the vector around which we rotate |
The documentation for this struct was generated from the following file: