player_device_datamode_req Struct Reference

#include <player_interfaces.h>

List of all members.


Detailed Description

Configuration request: Change data delivery mode.

The Player server supports two data modes, described above. By default, the server operates in PLAYER_DATAMODE_PUSH mode. To switch to a different mode send a request with the format given below. The server's reply will be a zero-length acknowledgement.

Definition at line 726 of file player_interfaces.h.


Public Attributes

uint8_t mode
 The requested mode.

The documentation for this struct was generated from the following file:

Last updated 12 September 2005 21:38:45