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player_motor_cmd Struct Reference
[motor]

#include <player.h>

List of all members.


Detailed Description

Command.

The motor interface accepts new positions and/or velocities for the motors (drivers may support position control, speed control, or both).


Public Attributes

int32_t theta
int32_t thetaspeed
uint8_t state
uint8_t type


Member Data Documentation

int32_t player_motor_cmd::theta
 

Theta in mrad

int32_t player_motor_cmd::thetaspeed
 

Angular velocities, in mrad/sec

uint8_t player_motor_cmd::state
 

Motor state (zero is either off or locked, depending on the driver).

uint8_t player_motor_cmd::type
 

Command type; 0 = velocity, 1 = position.


The documentation for this struct was generated from the following file:
Generated on Tue May 3 14:15:57 2005 for Player by doxygen 1.3.6