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Terrain
[Models]

The Terrain model creates a triangle mesh surface representing fixed features such as walls, ramps, hills and valleys. The model reads an elevation map produced by the gzbuilder utility, and is restricted to 2.5D structures (i.e., no tunnels).

libgazebo interfaces
This model has no libgazebo interface.

Player drivers
There are no Player drivers.

Attributes
The following attributes are supported.

Bodies
The following bodies are created by this model.

Example
<model:Terrain>
  <terrainFile>terrain1.gzb</terrainFile>
</model:Terrain>

Authors
Nate Koenig

Last updated 12 September 2005 21:38:45